The reality of the use of digital educational games in enhancing cognitive goals from the point of view of my language teachers in the Directorate of Education for Sabya

Document Type : Academic research papers

Authors

1 Master's Researcher Department of Educational Technologies, College of Education, Jazan University, KSA

2 Associate Professor Department of Educational Technologies, College of Education, Jazan University, KSA

Abstract

The aim of this research is to know the reality of using digital educational games in enhancing cognitive goals from the perspective of my language teachers in the primary stage in the Sebaia Education Department, in addition to knowing the effect of gender and number of years of experience variables on my language teachers’ responses towards the reality of using digital educational games in enhancing cognitive goals. For the subject of my language, and to achieve the objectives of the research, the descriptive survey method was used. Where the research community consisted of all teachers of my language in the primary stage in the Department of Education of Sabya, who numbered (5358) female teachers, while the sample of this research consisted of (358) male and female teachers who were chosen by the systematic random sampling method; To collect data, a questionnaire was prepared to reveal the reality of the use of digital educational games, and it consisted of (24) phrases. The results of the research indicated that the degree of Arabic language teachers’ use of digital educational games in enhancing the cognitive objectives of my language in the primary stage in the Department of Education for a boy came to a very small degree, and the degree of The contribution of digital educational games in enhancing the cognitive goals of my language in the primary stage in the Department of Education of Sabya came to a large extent, and the results revealed

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